The party arrives at the University Town of Sybak, but Presea seems less than thrilled about being here. I think it's the music, cause it drives me crazy, too, Presea. Note: I won't be covering Zelos' "hunnies" yet, because half the town is soon to be closed off to us, but we will backtrack later for it. For those looking: there's no Keele cameo!
Enter the large building to the north of the town which happens to be a gigantic academic library. To the upper-middle-right of the room, near a window, is a fanzine-looking thing that summons the Wonder Chef. He teaches us the recipe Fried Rice, this time, that recovers HP and TP for everyone.
To the left of the library entrance is a basic item and variety shop. We continue to be handcuffed by the inability to acquire Metal Spheres at the customization shop, but this time, we are also missing a new material, Mythril, and won't see any of it soon, either. Despite that, use the Hydra Dagger option to create an Aqua Brand for Zelos and a Pointed Hat for Genis. While debatable between it and the Cleric's Hat, I ultimately decided to go with the Pointed Hat for Genis, but make your own decision.
For the weapon/armor portion of the shop, buy two Kotetsus for Lloyd, which is stronger than the Ogre Sword, a Mythril Ring for Colette, and Battle Ax for Presea. There is also a new armgear for the ladies, Bridal Gloves. It has one less point of Defense, but an additional +10 to Luck, with the Lapis Bracelet providing only +5. It's not really important what you choose, but my preference is to buy two Bridal Gloves for Colette and soon, Sheena, and keep the Lapis Bracelet on Raine. Note: Equipping Colette with the Lunar Guard armor, Bridal Gloves, two Rabbits Feet accessories, and the EX Skill: Lucky make for a formidable combination for theft!
Exiting to the southwest takes you outside the Imperial Research Academy. Inside, a scientist has been awaiting Zelos and his group and they retire to another room to discuss Colette's condition. The Cruxis Crystal Remiel originally attached to Colette, much like an Exsphere, works similarly to a parasite; it feeds off of the host, slowly fusing with them. Fortunately, a Key Crest can be placed upon it, same as an Exsphere, to stop this process that eventually ends in the victim turning into a monster like Marble and Clara. If we can find one around somewhere, Lloyd thinks he can attach it to Colette's Cruxis Crystal and stop the parasitical infection. At the close of the meeting, Colette gains the Ill-fated Girl title (HP, Str: 30%).
There are many rooms in the large Academy, but there's little to do at the moment. Use the exit to the right of the long hall to return to the Academy's hall, then enter the door to the back of the giant dragon skeleton to find the cafeteria. There are two different grocer shops here depending on whom you talk with, that sell a vast majority of the food items in the game. You also only have temporary access to these shops until later on, so I recommend you buy all you can afford right now.
As you begin search for a Key Crest, around the town and Academy people are talking about how new, "legendary" monsters have showed up in the area. Really? Cause we just came from outside like, five minutes ago. Anyway, talk to the Junk Collector who is next door to the variety shop. Lloyd spots a Key Crest, but the owner tries to price gouge the group for it until Zelos comes in and threatens to get his shop closed down! Having gotten it for free thanks to Zelos, head back to the Academy and talk to the scientist at the door for Lloyd to get started repairing the junk Crest. Return to the original room the group was in: the first hall's middle door on the ground floor of the Academy. There, Lloyd will spend some time working on the Key Crest and you silently have the Colette's Necklace item added to your inventory.
Move Lloyd back to the Academy's main hall to find your party gathered. Having finally finished Colette's birthday present with the Key Crest, he places it on her Cruxis Crystal, but it appears to have no effect...Crestfallen, the group wonders if perhaps Dirk can make a suitable Key Crest for her, and the subject of returning to Sylvarant is discussed with Zelos. Suddenly, however, the spying Papal Knights come charging in and accuse Zelos of conspiring with the others to bring about Tethe'alla's decline! Everyone is arrested and subjected to a biological test; a product of Tethe'alla's caste system. The test reveals that Raine and Genis are, in fact, half-elves, and not full-blooded ones! Half-elves, the lowest on the cast system, having committed a crime, are immediately subject to death and the Papal Knights march them away to Meltokio with Lloyd and the rest of the group locked up in the basement.
In the basement of the Academy, the group meets another half-elf named Kate. She recognizes Presea as the subject of her Cruxis Crystal experiments. So, this was the reason Presea hates Sybak, and not the music after all. This infuriates Lloyd; it being no different than how the Desians create Exspheres. Kate suggests that this research is actually no different than how the people of Tethe'alla treat half-elves. Corrine and Sheena then smoke into the scene and assure Kate that Lloyd and his group are different, but right now, Genis and Raine are being taken away to be executed and we have to save them. Kate is reluctant to help them escape, but Lloyd promises he will return here with her half-elven brethren rescued. If his heart is as pure as he says, Kate will free Presea from the Cruxis Crystal experiments, as well. She then shows the party a way out through a manhole and gives you the Tethe'alla Map item.
Sheena having rejoined the party, a few new skits are available: "Curiosity Towards the Unknown" and "Sheena's Spell". You're barred from entering the Academy again for a while, so hopefully you stocked up on food items when you had your chance. Back out on the world map, you'll see that the residents were correct in that there are new monsters on the world map, but since Raine is currently absent, we will cover them later. Cross the Tethe'alla Bridge once again, looking for the skit "Hurry Along the Tethe'alla Bridge" to occur. Near the end, the Papal Knights will begin to raise the bridge up, resulting in Lloyd and company doing a heroic jump in an attempt to bridge the gap. Unfortunately, they miss by a wide margin, but Sheena's summoning of Undine saves and propels them to the other side. Colette, in self-preservation mode, simply glides over to the other end without a care in the world.
To save Raine and Genis, you'll have to battle three, fairly easy Cardinal Knights. Don't bother with a Magic Lens since we'll encounter these guys later with Raine available. Zelos can easily devastate them by casting Thunder Blade, if you want a quick battle. Everyone reunited now, the plan is for Sheena to form a pact with the Summon Spirit, Volt, to return to Sylvarant with the Rheairds. Before we can do that, though, we need to go back to the Fooji Mountains and retrive them. How? Zelos has an idea, I guess. Out on the world map, look for new skits: "Half-elves in Tethe'alla" and "You Changed, Too". Return to Meltokio to find that, not surprisingly, Zelos is now a wanted man. There will be a small scene and one of the guards can sell you basic items.
With Sheena, Genis, and Raine back, we can acquire a new title. Form a party of Raine, Colette, Sheena, and Presea and complete a battle. All female members participating in a battle rewards Raine with the Crimson Rose title (Int, Eva: 40%).
New Monsters in the Meltokio area: Sorceress (Roads)
For some reason, they decided to pepper the Meltokio area with stronger versions of old monsters. Grasshoppers, Zombies, Ghosts, and Tortoises on the beaches are now mixed in with the previously-available monsters; although the Hares have retreated to the forest parts only. There is one new monster, however, the Sorceress, found with the Rogues along the pathways, but they aren't noteworthy. If you need to, remember you can still rest over at the House of Guidance, then enter the Fooji Mountains.
New Monsters in the Fooji Mountains: Chimaera, Demon
All of the Fooji Mountains monsters have changed. Zombies, Ghosts, and even old Slimes are here now, along with two new creatures: the Chimaera and Demon; both of which have rare items. Note: All of the former Fooji Mountains monsters are still found out on the world map in the Meltokio area. The Demons occasionally drop the Brass customization item and many will be needed for future customizations; although we will encounter another monster later that carries them, too.
Rune Bottles are easily gotten from Zelos' "hunny" hunting, but Colette can snatch them from Chimaeras, also. If you'd prefer, they will sometimes drop them, as well. This is just the first of many monsters that will carry Rune Bottles going forward.
We already talked about the Rune Bottle's transformation of the Sephira accessory to the Blue Sephira, but let's cover a few more options. Go ahead and use one on the single Talisman accessory you have to turn it into a Blue Talisman. The Blue Talisman increases your Defense by 15%, and other than customizing for one late in the game, this is your only way to obtain it. We will be able to purchase basic Talismans later. Additionally, you can use Rune Bottles to transfer the Energy Tablets from Zelos' philandering to Spirit Bottles that recovery party TP. These are extremely rare until the final dungeon of the game. Lastly, the Saffron, Sage, ect. statistical items can be improved to "Red" versions that double their effectiveness!
Since our group is all back together after Sybak and the Bridge, a quick update on the equipment I am currently using for my party:
- Lloyd: Kotetsu, Splint Mail, Cleric's Hat, Claw Gauntlet, Blue Sephira/Magic Mist, Spirit Bangle
- Colette: Mythril Ring, Elven Protector, Tartan Ribbon, Bridal Gloves/Lapis Bracelet, Rabbit's Foot, Guardian Symbol
- Genis: Cool Orbit, Druid's Cloak, Pointed Hat/Cleric's Hat, Lapis Bracelet, Blue Talisman, Leather Boots
- Raine: Gale Staff, Misty Robe, Gold Circlet, Lapis Bracelet, Yata Mirror, Leather Boots
- Sheena: Card of Fire, Misty Robe, Tartan Ribbon, Bridal Gloves/Lapis Bracelet, Black Onyx, Warrior Symbol
- Zelos: Aqua Brand, Splint Mail, Cleric's Hat, Omega Shield, Rabbit's Foot, Leather Boots
- Presea: Battle Ax, Elven Protector, Tartan Ribbon, Claw Gauntlet, Holy Ring, Leather Boots
Before reaching the top, I suggest a party of Lloyd, Colette, Raine, and Zelos, however, if you're trying for the I Hate Gels! title, you're going to need Genis for the upcoming boss. At the summit of the Mountain, Zelos goes to show you how we're going to transport the Rheairds when the entire group, minus Colette, is surrounded by a barrier. The Renegade, Yuan appears, intent on taking Lloyd and the stolen Rheairds. Surprisingly, the Desian Grand Cardinal, Pronyma, butts in and demands Colette. Yuan doesn't care about the Chosen as long as he gets Lloyd. Pronyma inspects Colette's Cruxis Crystal and finds Lloyd's Key Crest upon it. As she goes to remove it, Colette suddenly cries out and returns to her normal self! Pronyma tries to take her by force, but Colette repels her, and accidentally trips over the conveniently-placed power source for the barrier and it shuts off; releasing Lloyd and the group! Colette, now herself again, wasn't about to let Pronyma take her precious gift from Lloyd.
Of course, Pronyma isn't going back to Yggdrasill empty-handed. Pronyma is weak against light, so we'll be using that to our advantage. You might be tempted to use your solitary White Quartz, but don't! They are way too rare to waste. Instead, depend on Raine casting Photon or Ray/Holy Lance, and Colette using Angel Feathers after Holy Song. When your Unison Attack gauge is full, perform a light elemental combination with Raine's Photon such as Psi/Omega Tempest (Lloyd), Whirlwind Rush (Colette), or Lightning Blade (Zelos) for major damage. Pronyma uses magic almost exclusively, so be prepared to activate a Guardian tech against Aqua Laser and Bloody Lance, particularly. You can jump over the former, but your timing would need to be impeccable. They key to winning, of course, is to keep her off-balance and unable to conjure magic with Lloyd and Zelos while the ladies bombard with light magic. Keep a close eye on the casting of Acid Rain, also, and immediately have Raine follow up with Nullify or Dispel afterward to keep your party from the lowered defense it induces. When the Grand Cardinal is defeated, she leaves a Rosemary and EX Gem Lv2.
If up until this point you refrained from using any and all Gel items, Genis, if he was active during the Pronyma battle, will be rewarded with the I Hate Gels! title (HP, Str, Def, Int, Eva, Acc: 30%, TP: 10%).
At the conclusion of the battle, Kratos appears in some nice, new threads and stops Lloyd from attacking Yuan and orders the Renegade back to Yggdrasill. He says that the group is wasting their time in trying to save Colette, but challenges Lloyd to make good on his assertion that he can change Yggrasill's vision for the world he created. Kratos and Pronyma having left, the party turns to Colette, who has finally regained all of the senses she lost during the regeneration journey! She still manages to retain her angel powers, though. With Colette full of life now, the party turns their efforts toward a new goal: to save both Sylvarant and Tethe'alla and prevent the need for any more Chosens. We need to find a way back to Sybak, and to return Presea to her home in Ozette, so Zelos suggests, despite being wanted, we try Meltokio.
Still in the Fooji Mountains, look for two new skits to view: "A Girl Who Lost Her Heart" and "We're Alike". Then, on the world map, cook any recipe after a battle and another skit "I Can Taste Again!" will activate. Arriving in Meltokio, for whatever reason, the guard will no longer sell you items, but Zelos, from years of debauchery in Meltokio, knows of a path through the sewers we can use to reenter the city.
New Monsters in the Meltokio Sewers: Sewer Rat, Sewer Rat (Large), Giant Leech, Violent Viper, Jellyfish
The new monsters within Meltokio's sewer system are packed with poison, so make sure your Omelet recipe is handy or equip some Poison Charms for the duration of the dungeon. Usually found in the second screen of the sewers, the Jellyfish, in my opinion, is the best place in the game to obtain basic Pellets. Not only can Colette swipe them, but they also have a chance to drop, along with Fine Pellets, as well. This will be a key area for completing your Figurine Book later on.
Not too far into the sewers, the party will encounter a Sorcerer's Ring altar. The group quickly finds out that the effect shrinks them in size, but thankfully, we can step on the blue tiles to regain our original size. Ignore Zelos' ideas of what we can do with it, we're going to need to to navigate this rather complex dungeon! Note: When in shrunken size, any monster encounter you have will be against giant Sewer Rats, which are a different Monster List entry than the basic Sewer Rat. Note: One of the monsters on this screen will provide you with a Memory Gem, also.
In shrunken size, navigate the small pathway along the wall just south of the altar and enter the hole in the wall. Rob the giant Sewer Rat's bag for an EX Gem Lv2.
From there, use your smaller size to transverse over the spider web you passed on the way to the altar. Climb the stairs and follow the path northward; ignoring the stairs leading down. Under the next flight of stairs, Zelos and company will notice that the typical door he used to get back into Meltokio is now sealed tight. Grab the nearby chest with an EX Gem Lv3 and ascend the stairs to find a trash compactor that creates giant blocks of trash. Time for some puzzle solving.
Note: I wanted to drop a quick note since, for any new players, this likely will be your first EX Gem Lv3. Zelos and Kratos have a Lv3 EX Skill called Slasher that is very nice if you are in control of them, however, I highly advise against equipping this skill for the AI. Since Slasher disables your ability to chain techs after hit number four, the AI simply won't use techs at all and just attack with the six-hit Slasher combo constantly.
Before we start pushing around trash, there's another rat hole to the left-side of the compactor you can enter in your smaller state. Snatch the Great Ax for Presea before the Sewer Rat turns you into something reminiscent of that apple. The Great Ax is a one-of-a-kind weapon for Presea, so don't sell it by accident.
Create a trash block via the levers on the left-side of the compactor and push it over the side of the ledge in the screenshot above. It will fall next to a reddish wheel below.
Create another block and drop it below from the position in the screenshot. Then drop another block in the position just to the right of the previous one. This will create a makeshift bridge that allows you to cross a narrow walkway in the waters of the bottom level. If the three blocks were dropped into their correct positions, the compactor will fail to respond to any further creations.
Descend the stairs you previously passed on the way to the sealed door and search around behind them for a semi-hidden chest with a Spirit Ring accessory within. When equipped, it restores 1% of a character's max TP at intervals during battle. I gave this to Genis over his current Leather Boots accessory.
Shrink down and, to the right of the Spirit Ring chest, cross the walkway and trash cubes you dropped, then spin the bluish wheel that opens the previously-sealed door.
Through the newly-opened door, move left and down the stairs; shrink, and jump into the wooden crate. It will carry you back to the previous area, but a trash cube you dropped will stop the crate near the red wheel. Spin it to open a door to the right-side of the trash compactor above.
The opened door takes you to another trash compactor. The next section is going to require you to navigate the narrow platform below with your trash block; carefully using the spider webs and blue tiles to transition back and forth between shrunk and normal size. It's fairly easy once you get the gist of what the game developers intended for you to do, but is still tedious nonetheless. Take a look at the above screenshot to see the position and direction you need to be in with the first block. Push it directly eastward and into the water below.
Return to the room where you jumped into the wooden crate, with the save point, and use the stairs downward to the right-side. Search near the blue tile for a treasure chest containing a Breastplate armor for either Lloyd or Zelos.
Go out onto the water via the small ledge, in shrunken size, and deviate to the left after crossing the trash cube you dropped. Climb the stairs, then shrink yourself through the cage bars; using the blue tile to return to normal. Search the right-end of the cage to open the door. This appears to do absolutely nothing, but upon returning to the second trash compactor area, you'll see that the spiders have been hard at work weaving a new web for you to use.
Using the newly-formed web, position yourself and a trash block in the above position. Again, push this block directly eastward and off the ledge. It'll land just outside the cage you opened. Go back below and push the cube into the cage and onto a pressure plate in the center to activate a bridge on the left-side of the room. Ignore the bridge and return to the second trash compactor room to find a fresh, new web.
With the new web, use the screenshot above to position another block, but this time, you need to get behind the cube when you have it on the edge, and then push it south onto the ledge below near a yellow-gemmed door.
The cube's position is up the stairs, to the upper-right of the cage. There's another rat hole along the wall, devoid of any monstrous Sewer Rats this time, where you can freely plunder an Ex Gem Lv1.
With one final push, send the trash cube off the ledge at the point above and into the water below. Now, use the bridge that was created on the left-side of the room, shrink down, and cross over to a yellow wheel that opens the last sealed door. Just through the door, you'll come across a broken bridge and a chest containing 2500 Gald.
With the bridge out, you'll have to use the path below the stairs. Just after the three blue tiles, between two pillars, is another hole in the wall. This time, a bag contains the Thunderbolt weapon for Genis. It's another unique weapon like Presea's Great Ax.
On the other end, after shrinking and passing through the flows of water on the back wall, is another hole just before the three blue tiles. Inside is a Card of Lightning weapon for Sheena. Note: Before passing over the blue tiles outside, put Raine into your party if you're completing all aspects of the Monster List.
So, some really malnourished-looking guys with clubs (Convicts) are going to show up and try to kill you. They're pushovers, but make sure Raine uses a Magic Lens on them since they are a one-time battle.
Seems the Pope talked these guys into attacking you with the promise of lightening their jail sentences. Out of nowhere, the apparent leader of the convict group drops from above and flattens Zelos! Despite still being shackled, this guy easily holds Zelos to the floor with just one foot! From his words, the Pope is spreading rumors around about the Chosen plotting the destruction of Tethe'alla. Presea then saves Zelos; taking a hack at the shackled man with her ax. He appears bewildered at the sight of the pink-haired girl, and he and the group of prisoners retreat.
The chest on the opposite end of the broken bridge is another Fake, just like the one from the Triet Ruins. Prepare according bringing Colette to steal an All-Divide and use magic to destroy it. You'll pick up an Elixir afterward; an extremely rare recovery item.
We're back in Meltokio, finally. Last time we visited, Colette was mute, so we've got a pair of dogs she can name now. Look in the slums; on the far-eastern-end of the city, to name one Chibi.
To the north of the inn, before you reach the exit to the slums, is the Elemental Research Laboratory; our destination. A fellow "ninja" from Mizuho, Kuchinawa, who is childhood friends with Sheena, meets the party at the front desk. The workers downstairs have the idea that the group cross the ocean in something known as an Elemental Cargo. Powered by Expheres, it is normally used on land, but with Sheena utilizing the power of Undine, it can be used as a watercraft, apparently. It will take a day to get ready, so Zelos invites you to stay the night at his mansion.
Zelos' mansion, of course, is in the rich, swanky area of Meltokio east of the Castle Tethe'alla courtyard. Before you arrive, you should see the skit "Corrine in Danger" appear. On the far-end of the section is another dog for Collete to name, Pudding! Zelos' residence is the second house from the left-side; the one where you learned the Fruit Cocktail recipe on your prior visit. The party disperses for the night, but whom you talk to has no effect on relationship values, this time. The next morning, return to the Laboratory and the workers will hand you the Wing Pack item and ask you to meet Kuchinawa, who has already left with the EC, at the Grand Tethe'alla Bridge. Upon leaving, the skit "EC" will be available, and you can use a "quick jump" option from the manhole to return to the world map.
After a brief discussion on the Exspheres being used to operate the Bridge, the party can find Kuchinawa with the Elemental Cargo already at the dock below. The Sylvarant group; sans Raine due to the fear of going out on the thing, are fascinated by the Wing Pack's ability to bring the EC in and out of use! Kuchinawa gives Sheena a "special" charm, the Kuchinawa's Charm item, and she calls forth Undine to set the EC to sail. Don't get too excited though: there's nowhere to go besides the dock on the Sybak shore directly to the north. Look for new skits "Two Chosens" and "Cute Ribbon", also.
For the most part, the monsters around Sybak are largely the same as Meltokio, however, depending on your positioning, you can encounter a couple of new ones. These will be covered in the areas just beyond the Gaoracchia Forest; our next dungeon, so for the time being, enter Sybak.
The group runs into Kratos leaving upon their entry to the academic town. He easily parries a headstrong Lloyd's attack, then exits with a message that Colette should remove her Key Crest if she wishes to continue living.
Outside the Imperial Research Academy, by the water's edge, is another stray for Collete, Turbie. You still can't enter the Academy, so use the manhole to talk to Kate.
Having kept their word to save their half-elven friends, Kate agrees to help Presea. Unfortunately, like Lloyd's mother, she is another victim of the Desians' Angelus Project, but a Cruxis Crystal is being created in her body, and not an Exsphere. This parasitic infection explains her similarity to the lifeless Colette before she had her Key Crest attached. Kate says we must find a dwarf by the name of Altessa who lives beyond the Gaoracchia Forest if we wish to free her of the experiment.
Before leaving Sybak, talk to the female student in the center of the town's square to learn that she has witnessed Kratos going back and forth between the Imperial Research Facility a lot. Colette wonders if maybe we shouldn't investigate what this is about. Lloyd can answer: "Who cares." to increase affection with Genis, Sheena, Zelos, and Presea, but it decreases Raine, Kratos, and Regal's (If this occurs after he has joined). Alternately, replying: "Yeah." boosts Colette, Raine, Kratos, and Regal's affection, and lowers Genis, Sheena, Zelos, and Presea's. When prepared, exit Sybak and hike northeast to the Gaoracchia Forest.